tag:blogger.com,1999:blog-6096783199273382184.post3360225030023646056..comments2023-10-22T07:03:05.297-04:00Comments on The WayGate: Serpents In Paradise: Wave Serpents The New MetaSeerKarandrashttp://www.blogger.com/profile/05864552771430102654noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6096783199273382184.post-62031970810636603642013-08-20T17:40:23.696-04:002013-08-20T17:40:23.696-04:00I agree. If the Marine codex comes out with some g...I agree. If the Marine codex comes out with some good tanks, two codexes with them will definitely shift the game. <br /><br />I also agree that they aren't mandatory, which I am very thankful for. Having a single, auto-include unit that stands out above the rest leans more towards a poorly written gimmick codex. The Eldar have a book with most options being good to decent choices, mostly relying on the overall composition, which, in my opinion, is how it should be. I think that once the shock value of the Wave Serpent wears off, the game will level out. For example, when the Heldrake came out, there was borderline mass hysteria, but now they are no big deal. They are still a rough unit, but people have adjusted to them.Spellduckwronghttps://www.blogger.com/profile/17562390052997011776noreply@blogger.comtag:blogger.com,1999:blog-6096783199273382184.post-30883546936704664972013-08-20T09:31:56.905-04:002013-08-20T09:31:56.905-04:00I think the overall effect will be limited for a c...I think the overall effect will be limited for a couple of reasons. 1. They are self-defeating, wave serpents are very good at taking down wave serpents 2. Tau already have enough high strength shots to scare them. However if the marine codex comes out with good armour I think a shift will happen. <br /><br />I'm in between the two of you in terms of tank usage, I own a bunch but I've taken more than 3-4 hulls of any sort of non-apoc game. I don't think they are mandatory for Eldar to take, but I do they are mandatory for some units (such as wraithguard with flamers). In an army of specialist they are a very good generalist (but as pointed out still have limits). steinerphttps://www.blogger.com/profile/18062735683743692873noreply@blogger.comtag:blogger.com,1999:blog-6096783199273382184.post-9300978373418082742013-08-19T22:16:52.440-04:002013-08-19T22:16:52.440-04:00Old Phil did crank the Wave Serpents up to eleven,...Old Phil did crank the Wave Serpents up to eleven, that's for sure. I am curious if they are going to be bad enough to actually shift the meta towards anti-tank or not. When Tau came out, people's jaws dropped at their power level, but I didn't see much of a global change in lists. Though, I guess assault armies became a little more rare than they already were. With Space Marines coming out shortly, I'm sure there will be a new bully on the block. I hope so anyway. <br />My main beef with the Wave Serpents stems from how strangers view me now. I've been playing mech Eldar for a long time now, and figured out how to use Wave Serpents to really bash in some heads when they weren't considered good at all. A few months ago, someone might giggle when they saw I had nine Eldar tanks on the field, now they might cry foul. Nowadays, I have two choices, either explain myself and sound like a hipster, or say nothing and look like a WAAC d-bag. Oh well, like you said, at least Eldar are causing some fear out there again. It's been awhile.Spellduckwronghttps://www.blogger.com/profile/17562390052997011776noreply@blogger.com