Showing posts with label wasp. Show all posts
Showing posts with label wasp. Show all posts

Saturday, February 26, 2011

I Love the Smell Of Resin In The Morning: New Wasps Have Arrived

I received my Forgeworld Order, the 2nd I am still waiting for the first, yesterday and today I have a nice squadron of 3 Eldar Wasps. Not only did I get them together I also got a game in with them vs one of our local players Red Scorpion army.
The kit is pretty strait forward. The lower hip section and legs in the standard War Walker kit are replaced as are the usually weapon mounts. I Titan like fin is added to the rear along with the jump jets which fit neatly to the rear part of the hull. One feature I really like is the 6 inch flight stand, the new ball type, that allows you to pose the Walker landing or taking off. The new weapon mount use the same style as the Falcon. This makes the model more streamlined and less prone to breaking like the regular ones.

Probably the best aspect of the kit is you have enough parts to almost construct another war walker. You just need the main hull and pilot. I am going to try and find some hulls on Ebay so I can build another squadron of regular War Walkers.

In My game I opted for a deep strike deployment. This proved to be a bad Idea as I drifted close enough for some thunder hammer wielding terminators to assault the squadron. I also only got one round of fire. Granted it was epic to be hitting on 3's with war walkers. I armed the Squadron with Bright Lances and Scatter lasers. My usual dislike for no AP was left aside because of the improved ballistic skill. As an aside I have to say the Land Raider Achilles is retarded.

I did not get to use the jump jets. I hope to get a game in soon so I can really test them out and what they can do. I think the Deep Strike aspect is nice for taking objectives quick, but honestly I think the jump jets are a better bet. Being able to move 24 and then assault means you can get these guys 30 inches across the table. If you pick your targets right you can really cause some havoc. They do need support though. Regular war walkers or more deep striking units breaks up your opponents fire. Deep striking them all by their lonesome is a good way to get them blasted into powder.
You can't really rely on a unit screen as they will be moving around a lot. I see the Wasps being used better as a support and harassment unit rather than a main line unit. It takes the heat off your regular War Walkers and your advancing troops. Their ability to contest and take objectives is going to throw people off guard as well. It seems wrong I can do an army that is completely made up of War Walkers and Seers and Warlocks on Jet Bikes.


I have been moving this weekend and I have mid terms this week so I am going to try and get the first mission completed for the Test of Khaine Tournament. I have to hammer out the details. It should be fun.

So until then.............



Blood Runs, Anger Rises, Death Wakes, War Calls!!!!!!!!!!!!

Saturday, February 19, 2011

The Good With The Bad

Well we have our next wave of dark Eldar.  I have to say I am a little disappointed.  I was looking forward to the Beast Masters.  So what does GW do?  They release them all as seperate models and give you one model for the Beast Master, some decent looking Kymera, a clawed fiend that looks like a skaven or war machine reject and a very lack luster razor wing flock.  The last one is the biggest disappointment.  3 little birds on a 40mm base for $12 bucks each.  The pricing is also a big slap in the face.  The Maxed out Beast Master unit is on par price wise with a  Wraithguard unit.  5 Beast masters, 1 clawed fiend, 6 razor wing flocks and 5 kymera come to just shy or $250 bucks.  The models are also very ho hum.  I really hate the fiend in particular.  The Succubus is a nice model though.  The size of the wave is also disappointing.  I was hoping for another unit, liek a void raven or the Scourges.  oh well At least Forge World is showing the love.

In the build up to IA 11 yet another new Eldar model has been released.  The wasp walker is a war walker in steroids.  It is equipped with jump jets like a Titan and to top it all off it can count as a troop choice.  They can deep strike as well.  The big thing though is the BS of 4.  I like them a lot and for the second time this month I have put in a Forge World Order.  Note to everybody though don't forget to hit the express shipping button.  I am still waiting for my shadow specters I ordered on the 2nd thanks to me not paying attention.

I am thinking we will be seeing IA 11 late spring early summer given the amount of models currently pouring out.  If any of this unit development spills over to GW proper I hope we are seeing some previews of a new codex.  Granted there is some improvement that needs to be made with the current experimental rules, but I think they are on the right track.


Next time I hope to be discussing my new models and giving some more details about "The Test of Khaine" tournament I am running at Evolutions Games in Lansing, MI.

Until then............



Blood Runs, Anger Rises, Death Wakes, War Calls!!!!!!!!!!!!