Well this past week I took the Grey
Knights out for a little spin. I had promised local Daemon player
Papa Nurgle a game. I thought it would be fitting and a good way to
feel out the army taking it up against its arch nemesis. For this
inaugural game I took the following.
HQ: Grey Knight Grand Master
HQ: Ordo Xenos Inquisitor
Troops: 2x 5 man Strike squads with
Razor backs. One hvy bolter, one las plas
Troops: 1x 5 man Terminator squad
Troops: 1x 6 Man Terminator squad w/
Justicar Thaun
Elites: 1x 9 man Purifier squad
Elites: 1x Vindicare Assassin.
Papa Nurgle Brought an all Nurgle
Daemon army. Two Great Unclean ones with a Daemon prince of Nurgle.
Two Soul Grinders, a large unit of Beasts of Nurgle and 3 Units of
Plague Bearers. This is usually a very tough force. I was packing
psybolt ammo in all the squads that could take take them. The strike
squads had Psycannons while the Purifiers and Terminators had
Incinerators. There was a mix of Force Halberds and swords among the
units while the Purifiers all had Force halberds with the Knight of
the flame bearing a warding stave.
The game was for objectives, 5 in all,
with Spearhead deployment. I deployed One strike squad in the ruins
dominating the corner I had chosen. An objective was placed there so
I capitalized on it. The other strike squad deployed in their
Razorback along side the empty las plas Razorback. The Purifiers sat
in their Rhino along with the Inquisitor. The Justicar was with the
5 man Terminator squad behind the Vehicles. The Vindicare took up
position on a ruined bridge connected to the ruins occupied by the
Strike Squad Holding the objective. The second Terminator Squad led
by Justicar Thaun was held in reserve.
Turn 1
As with most turn 1's vs Daemons I drove forward unmolested and took
two very close objectives with the Razorback embarked Strike Squad
and The Purifiers, thanks to the Grand Master Ability. The Grand
Master and his Terminators spread out to cover the rears of the
vehicles. It was at this point I made my first mistake. I did not
have the Strike squads use Warp Quake.
Turn 2
Turn Two Saw the Arrival of Papa Nurgles Preferred Group. A soul
Grinder, the two Great Unclean Ones, the Daemon Prince and a Group of
Plague Bearers landed. One Great Unclean on Landed next to the
Purifiers, while the second landed Near the Strike Squad in the Heavy
Bolter Razorback. The Soul Grinder landed on the right flank of the
army while the Plague Bearers landed in the opposite corner to claim
an objective. The Daemon prince unleashed foul warp energies on the
strike squad killing 2 members, while the Great Unclean ones
immobilized The Heavy Bolter Razor back. The other Great Unclean One
managed to stun the Rhino.
Justicar Thaun and the second
The Knights did not falter. I also remembered Warp quake this time.
The Strike squad in the Immobilized Razorback deployed and took
position on the objective on the hill. The Grand Master and his
terminators turned to support the Strike squad now embattled with
the Daemon prince. The Purifiers Deployed while their rhino moved
away after a successful psychic test. A torrent of bolter fire
managed to wound both Great Unclean ones and the Daemon prince. The
las plas Razorback tried to take out the Soul Grinder, but the
Daemonic Engine managed to shake off the Las Cannons attack. The
strike Squads Charged into the fray while the Purifiers charged into
the Great Unclean One. The Strike squad battling the Daemon Prince
was wiped out while the Second squad managed to wound the Great
Unclean One twice. They lost combat and fell back. The Purifiers
laid to waste to the Great Unclean One before them. Loosing only 2 of
their number.
Turn 3
The Daemons continued their assault. The second Soul Grinder and the
Remaining Plague Bearers hit the table, although due to scatter they
not near their intended landing points. The Beasts however did land
in the center of the Grey Knight force next to the Purifiers. The
Grand Master broke off to support the Purifiers while His terminators
moved to destroy the Daemon Prince. Justicar Thauns unit landed near
the second Great Unclean one. A torrent of Bolter fire Finished off
the second Great Unclean one while the first Soul Grinder was
destroyed by a Las Cannon blast. Concentrated fire from the
Vindicare and the Purifiers cut down almost half of the Beasts of
Nurgle. The Terminators had moved to hit the Daemon Prince and
managed to wound him with bolter fire. Both Strike Squads were gone.
A squad of Plague bearers had moved to get close to the Purifiers.
They were not close enough to help the mob of Beasts though. The
Purifiers Supported by the Grand Master wiped out the Beasts in close
combat, while the Grand Masters Terminators killed the foul Daemon
Prince.
Turn 4
The Plague Bearers advanced. The Remaining Soul Grinder poured fire
into Justicar Thauns Unit and managed to kill the remaining
Terminators. Some had been hit in the previous turn and my dice were
starting to revolt against me. I was holding 3 objectives and the
closest Plague Bearer unit was just inside assault range despite
taking casualties from bolter fire courtesy of the Purifiers. The
Vindicare also manged to destroy the remaining Soul Grinder with a
precision shot to the Daemons putrefied body. The Grand master,
Inquisitor and the Purifiers Charged into the fray and wiped out the
Plague Bearer Unit. It was at this point that Papa Nurgle Conceded.
I held 3 objectives and all that remained of the Daemonic incursion
was two units of Plague bearers hunkered down on the other 2
objectives and at least 2 good turns of bolter fire to get the Grey
Knights off the other 3.
Victory Grey Knights.
Well the Guardians of Malan'Tai fared well. I made a ton of
mistakes. The two biggest being not using warp quake and the other
not remembering Grey Knights have preferred enemy against Daemons
until turn 3. Chaos has been defeated. I got in half a game vs a
Cult marine army and was doing well. It was not until the forces of
Chaos had been beat back that the Grey Knights faced a foe they could
not defeat.
Those damn Necrons......
Until next time.....................
Blood Runs, Anger Rises, Death Wakes, War Calls!!!!!!!!!!
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