Showing posts with label General rants. Show all posts
Showing posts with label General rants. Show all posts

Wednesday, November 17, 2010

All Your Base Are Belong To GW

I have been thinking about some things since Dark Future Games “End of Days” tournament this past August. With all the new models and codex coming out it occurred to me that some codex’s are kind of side lined and there are a lot of 3rd party models being developed to fill in the miniature line gaps GW apparently likes to leave.
Vogrin and I had teamed up for the “End of Days” and we won all but our last game. One of our opponents was using Space Wolves. Of course as any space puppy would do he was using thunder wolf cavalry. My only issue with this was that they were massive and their bases were actually bigger than a monstrous creature base by a bit. He was able to chain assault Vogrins Guardsman with impunity. Then it occurred to me. Aren't Thunder wolves supposed to be on bike/ cavalry bases? I also started contemplating the nature of 40K and how as a system it really lacks any rules defining size. Your only real guide post is what bases models come with. If you have two models of similar size they should theoretically have the same size base. This has issues though. What if they package a base with a model that is to small? What if they screw up and put a base that’s to big in. What if the model doesn't come with a base. I know Necron players get pretty worked up when you tell them the Monolith has to be on a flying base to be legal in most tournaments. The complaint being “ it didn't come with a base!”
With all the 3rd party miniatures, the conversions and “counts as” running around how do we really determine what is to much and what is two little. I would say common sense, but as forums and tournaments have shown me there is very little of that when it comes to gaining the edge thru trickery and modeling rather than just good strategy and generalship.
Games Workshop has always, for some reason, vague and resistant when it comes to classifying base types and what is mounted on what. Its basically the same resistance they have to clarifying rules questions.
If you haven't guessed this whole issue of base size annoys me. I especially get annoyed when base size is used to the advantage of my opponent. Thats the biggest annoyance. I was told some stories from Adepticon last year by those that went of rampant base and modeling abuse. My favorite was the guy who had Chimeras represented by skimmer like craft on flight bases. He was trying to use skimmer like rules for shooting and cover despite the fact Chimeras would block line of sight. Here we have a clear abuse. My example of the thunder wolf cavalry is also blatant abuse. I would say it even borders on power gaming. Granted I was very bitter due to the fact Vogrin and I were cleaning up at that tournament and we got taken out by a newb trying to abuse the system.

SO there is my rant. What are your opinions and experiences with this? Share with the group.

So sadly no team tournament action for yours truly. The spots filled up before we could register. I am all registered for the GT. Now I have to decide on combat patrol of possibly the Kill zone tournaments. It will probably be Combat patrol as I have some nice 400 point lists with my Dark Eldar. More on that later


Until then.....


Blood Runs, Anger Rises, Death Wakes, War Calls!!!!!!!!!!!!!!!!!!!!!

Saturday, July 10, 2010

Lost in Translation

I have always enjoyed War games.  From Axis and Allies to Battle tech and eventually to 40k.  I always played with friends and if we had any issues with rules we always decided amongst ourselves how to solve any issues. When it came to tournaments though there were always judges to keep everybody on the level and to ensure people interpreted the rules consistently and above all the same way.
With the release of the much anticipated Blood Angels and Tyranid FAQ as well as the uproar caused by the ommission of a page from the Daemon Hunters Codex PDF I really wonder about the state of things.

The rules give us the means to play a game. They are there to provide balance and a clear manner in which to build strategy.  You and another player can enjoy a nice contest of strategy and tactics.  In theory anyways
Apparently people are getting creative in their interpretation of the rules. From Fire prisms still being able to contribute their beam despite a weapon destroyed result to Zoanthropes in a brood only needing one psychic test and don't even get me started on how some people interpret Necron "we'll be back" rules. Power gamers, munchkins, Beardy Gits have always been around but some of this stuff is getting out of hand.  This, to me anyways, seems like it is violating the spirit of the game.  Granted the FAQs solve rules questions but GW seems to be pretty lazy and inconsistent as of late when it comes to interpreting the rules.
Gav Thorpe Actually posted on his blog about this topic.  He wondered why Americans are so obsessed with getting rule questions clarified and third party judging of the rules.  This to me was light shed on how the GW guys across the pond think.  They speak of tournaments and campaign weekends.  They talk about how they solve their own issues and they don't understand the need for arbitration.  Gav actually went on to defend himself as a games designer saying "it was his job to eliminate any obvious abuses".  Basically somebody was calling out the design team about the loopholes people find to abuse the rules and make broken lists, IE Lash Sorcerers and daemon princes and the Allies rules that allow Imp guard to do the mystics trick.  Apparently the designers were shocked people would do this, but Gav downplayed any shock that was expressed by the design team.   I don't think the designers or writers have been out of the studio in the trenches as of late.  The tournament circuit seems a lot harsher here than in the UK so I had to ask.  Gav have you been on the forums lately?
There are weird and scary ways people are building lists and interpreting the rules.  I think a big portion of these people have lost touch and have gotten so competitive they forget we play this for fun.  The tournament circuit is pretty harsh and is above and beyond the level of cheese you may find at your local hobby store.
I play with a great group of players and we are competitive and do well, most of the time, when we play in a tournament.  In fact we had some nice team games today which included a nice BBQ out in front of the store thanks to Farseer Rerolls and Samsquanch Monster.  Much fun was had by all and we had some fun playing. You can't get so set to win you throw out the spirit of the game.

Ok rant over.  SO what do you think?  Rather than me preach and ramble on chime in give your two cents.
While you do that I will write up some more tactics articles and start writing about my new Dark Eldar.

Until then...............................

BLOOD RUNS, ANGER RISES, DEATH WAKES, WAR CALLS!!!!!!!!!!!!!!!!!!!!!!!